You’ve got a number of collectibles that are almost always in hard to reach places that have you trying to think about the level in different ways if you want to collect them all. Super Meat Boy does still have some of this. Shaving seconds off of your times and discovering ways to not only get to the exit of a level, but to grab collectibles and find secrets. It goes against everything that the original game was, which was a fight to master each level. It really does go back to the decision to make this is an auto-runner with attacks and checkpoints. Without that core competency Super Meat Boy Forever is no where near as impressive as the original. The presentation was a nice tidy bow on what was a gameplay driven experience. But that really wasn’t the original’s strong suit. Fans of the original will not be disappointed by these presentation aspects of the game. The soundtrack, while not quite as good as the Danny Baranowski set of tunes from the original release of SMB, doesn’t feel out of place and feels wholly authentic. Everything has a nicer, cleaner look to it than the previous game. The revamped art style and improved visual fidelity in things like between level cutscenes delivers an impressive style made famous by the original game. With checkpoints, auto-running, and some light combat, the gameplay in SMBF is a stark deviation away from a successful formula.Īside from the shift to using automatic traversal, Super Meat Boy Forever feels like about what you would expect from a follow-up 10 years in the making. The original game was about mastering a level and moving on. It’s almost as if Team Meat didn’t realize what people enjoyed about the original Super Meat Boy and that was the pixel perfect platforming, controls, and moveset of the first game. Unlike the original though, that navigation feels cumbersome due to the autorun nature of the game. Made of meat, the trademark spinning saws, spikes, and other dastardly hazards will splatter you over and over in Super Meat Boy Forever… just like the original. In your way will be a variety of hazards. There are also a slew of level specific moves that can be performed as well. Those abilities are jumping, wall jumping, dashing, punching, sliding, and more. So instead of having control of your character entirely you’ll simply manage a set of abilities as you make your way through each level. Will you be getting the game on PS5 or Xbox Series X? Share your thoughts in the comments and stay tuned on The Nerd Stash for more gaming updates.For reasons that don’t seem entirely clear, Team Meat made the decision to turn Super Meat Boy Forever into a auto-runner game. Every replay will give you something brand new, and with all the optional challenges, Super Meat Boy Forever really can be played forever!“Ī decade after its debut, with charming visuals, tough-as-nails levels, and an interesting level generation system, Super Meat Boy Forever’s next-gen release would surely quench the hunger of hardcore platformer fans on consoles. Super Meat Boy Forever ushers in Meat Boy for the new era, where his world has been fleshed out with close to 6000 hand-made levels that are endlessly remixed using our procedural algorithm, a huge variety of power-ups, and all sorts of secrets to discover. Super Meat Boy was a tribute to the golden era of console platformers, so it’s a joy to have his long-awaited latest adventure now available on all contemporary home consoles. Here’s what Team Meat co-founder and programmer Tommy Refenes has to say about this “remarkable feat of engineering.” Don’t forget to watch the bloody mayhem in the launch trailer below too. Team Meat promises that by using this system, you can replay the game from start to finish several times before ever seeing a duplicate level and having new levels to play each time. Super Meat Boy Forever is released with thousands of meticulously hand-crafted challenges that are endlessly remixed through a complex procedural algorithm. Now it’s up to both of them (and some surprising new additions to the series), to punch, kick, run, and jump across “6,000 hand-made” levels filled with deathly traps to rescue Nugget - or die trying, over and over again. Fetus kidnapped Nugget, Meat Boy and Bandage Girl’s child. This release follows the Nintendo Switch and PC ports that were launched first back on December 23, 2020. A 10% launch discount is also available for one week only. The long-awaited sequel to Team Meat‘s 11 years old indie darling, Super Meat Boy Forever, is now released on the PlayStation 4 and 5 as well as Xbox One and Series X for $19.99.
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